Sunday, November 15, 2009

Video Games

Girls are generally not interested in video games for many reasons, that can and can not be explained. As a girl myself, I remember growing up playing with barbie dolls while my brothers raced with Hot Wheels. The explanation to this leads to many different psychological theories, that would correlate with why females are not generally interested in video games.

In my opinion, the shape of society creates all that we are today, as human beings. Our surroundings characterize us and cause us to react toward a variety of things differently. The younger generation is extremely influential by their surroundings. Due to this, anything and everything that can be seen or heard by them will more than likely have a huge impact on them, and the way that they grow to act.

Females and males both have "standards" to meet, if not by society, than by their family and friends. To meet these standards, both sexes tend to act in a way in which that is expected of them. This, in my opinion, subconsciously trains the mind to have the same interests as others of their own kind. As most females do tend to have the same "motherly" nature in them, females are also known to enjoy getting their hair done, or gossip more than males do. These traits are brought on by each other, which in turn uniforms and brings out how a majority of females feel about certain things, and whether or not it is appealing to their nature.

A majority of females do not like video games because in younger years, we were so strongly influenced by the older females around us, that we grew up with similar likes and dislikes that were brought on by the older, female generation. I do believe that due to society, the feminine gender role reacts toward certain things in similar ways, thus causing a majority of girls and women to become uninterested in video games.



Monday, November 9, 2009

Disney's Templates

Disney is an infamous company that is known to create wonderful animations that tell brilliant myths that have been passed on for centuries. These myths have been slightly altered by Disney to accommodate with its youthful audience. All of these myths are all meant to tell a fairy tale. All of these tales, in which, end in a happy ending. From all that I have learned in class, I feel that there is a lot more to Disney than the innocent aspect of the retelling of stories.


All of these myths seem to tell the same story, according to the Disney movies. It almost always starts with some sort of damsel in distress that overcomes obstacles in which then leads to a blissful ending. Although characters may be named differently and may have different characteristics, they all follow a similar plot, and ironically, all have very similar body outlines that go along with very similar actions.



The irony in the technical level of these templates is, in my opinion, an act of human nature. People tend to slack off in one form or another, especially if they know they can get away with it. Disney is a huge corporation that have obviously reused the same templates for a variety of their movies. In technical terms, this can be looked at as repetition. In conceptual terms, however, this can be looked at very differently.


Audiences view these conceptually different, however, despite the technological identities between these movies. As a member of the audience, I view these movies conceptually different as well. Each story holds different characters, that have their own unique physical characteristics, despite their outline. The voices of each character, the drawn in differences, and the aspect of each character are different from the other movies, thus personalizing the movie. The magic in each movie holds true, regardless of the repeated template usage.



Tuesday, November 3, 2009